Made in Chile: Hip ‘Maker Space’ set to launch in Santiago

Back in the late 1990’s as we began to launch into the Age of Information I wondered if information overload would kick in and shift us towards the Creative Age to help us process, curate, visualize and package all this information in other RIGHT BRAIN formats. And are we not seeing this now (ohhhhh, 14 years later, :-P) with the emergence of DESIGN along with data visualization and gamification crossing over into everything?

Following ‘developing countries’, I then wondered if the Creative Age, along with the rise of the now ’emerging markets’ would shift us back from building for a novelty based virtual world to building for a needs based real world thus resulting in the Age of Micro Manufacturing,  where everything would be made to order (locally/regionally) and produced in small volume on a needs basis.

In the U.S. this emerging group of creative-tech inventor types who are the ‘early adopters’ and ‘pioneers’ playing in this micro ecosystem has been affectionately branded ‘Makers’…and damn it, they are so gosh darn special to us and the renaissance of manufacturing in the U.S. that we even gave them their own ‘festival‘!

And maybe in the future we would see the ‘creators’ of these products receive a royalty/licensing fee  (for sustainability and intellectual property) every time their product gets resold in the marketplace which would be tracked via an RFID (Radio-frequency identification) tag.

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Aurus Capital ‘Taggify’ US$750k

As reported by Andrea Hartung yesterday (via La Tercera), Taggify, which allows publishers to monetize their website through relevant ads in text, images and videos, has received a US $750k investment from Aurus Capital.

 

Tiburcio de la Carcova played his major role (as advisor) in this game when he introduced Gustavo Bessone (Taggify CEO and co-founder) to Raimundo Cerda (Aurus Managing Partner). Continue reading

DeNA acquires Chilean mobile game firm Atakama Labs

DeNA became a billion-dollar company based on its success with mobile social games in Japan. It now has more than 400 employees and is trying to become a worldwide smartphone and tablet gaming powerhouse.

DeNA agreed to buy Chilean mobile social game firm Atakama Labs. The companies didn’t disclose the acquisition price, but we heard a couple of months ago that the deal was valued at around $6 million during negotiations.

Under DeNA, Atakama will provide support for subsidiary Ngmoco, which is creating the Mobage mobile social network.

As previously pointed out by VentureBeat, in 2009, Atakama Labs raised $4 million from Austral Capital and COPEC-UC.

 

Via: VentureBeat